- Created for Global Game Jam 2019 -
What started as a joke about "Granny Locomotion", soon turned into a humorous, heartfelt experience with some very unique VR mechanics. Players move by pulling themselves forward with a walker.
An early example of my interest in subverting VR design norms, and a direct predecessor to the design of Detour Bus, which intentionally includes no traditional hand mechanics.
![](https://cdn.myportfolio.com/3bad75d08321d162af5e4ad3f1cc9ef8/34c6aa27-767e-4b17-b241-b73eaeeaac90_rw_600.gif?h=f24a967d7d98cdac8a8f014de34ae555)
walker-based VR locomotion
![](https://cdn.myportfolio.com/3bad75d08321d162af5e4ad3f1cc9ef8/4705bb86-7ec2-4131-b728-7ee3310969c6_rw_600.gif?h=6fa35bb19361efbe2d356ab25d6ed7b8)
walker-based ghost-busting
CREDITS
Zach Flores - Programming, Design
Sterling Rios - Programming, Design
Sully Zack - Narrative Design, Art
Ezra Robinson - Design, Sound and Dialogue Editing